PRIVACY POLICY
隐私政策
本政策说明 Li Suying 提供的 iOS 游戏“跑跳星球”(英文商店名称 Parkour Games: Run & Jump)如何处理与游戏有关的数据。生效日期:2026 年 10 月 13 日。英文版本见下文。
摄像头与本机进度
游戏使用前置摄像头识别身体动作。摄像头画面和人体识别在设备本地处理,不上传或保存这些画面与识别数据。游戏在本机保存已完成关卡、解锁状态和金币数据,不提供账号或游戏进度云同步。卸载 App 后,本机游戏文档会被删除;iOS 设备备份由设备设置和 Apple 管理,不能视为本游戏的云同步。应用没有为这些本机进度文件另外设置专用加密。
广告、分析与诊断
游戏使用 Google AdMob 提供广告,其中包括个性化广告。Google Mobile Ads SDK 可能处理广告标识符及其他设备标识符、IP 地址推断的大致位置、广告互动、性能和诊断信息,用于广告展示、衡量与安全维护。实际数据处理会受用户同意选择和 Google 的服务规则影响。
我们使用 Firebase Analytics 记录按钮点击事件及 SDK 默认设备信息,以了解使用情况;用户确认这些分析数据不另行传给其他自建服务。Firebase Crashlytics 用于诊断崩溃,可能处理崩溃堆栈、相关应用状态、设备与系统信息,以及 Firebase 安装标识符。摄像头本地处理不代表这些 Google SDK 不处理数据。
这些服务由 Google 提供。请参阅 Google 隐私政策、Google Mobile Ads iOS 数据说明和 Firebase 隐私说明。若广告或数据接收方配置发生变化,我们会更新本政策。
权限与您的选择
摄像头权限由 iOS 管理。应用在读取广告标识符 IDFA 前请求 App Tracking Transparency(ATT)授权;您可以拒绝,并可在 iOS“设置”中管理跟踪和摄像头权限。对于适用地区,应用通过 Google UMP 展示隐私与消息同意界面,供您选择广告相关的数据处理方式。拒绝跟踪授权时,应用不能读取有效的 IDFA。有关同意选择或数据请求,请联系下方邮箱。
保留、删除与安全
本机游戏进度保留到您卸载 App。2026 年 10 月 13 日核对的本项目 Google Analytics 设置为:事件数据保留 2 个月;用户数据保留 14 个月,用户有新活动时重新计算该期限。该设置不影响多数基于汇总数据的标准报告。Google Firebase 的公开说明称 Crashlytics 将崩溃数据及相关标识符保留 90 天后开始从实时与备份系统移除。AdMob 数据的保留和删除依 Google 的政策与实际服务处理方式执行;我们不虚构一个统一期限。
本机游戏进度没有单独的应用级文件加密;设备系统保护取决于您的 iOS 设置。Google 处理的服务数据由其安全措施保护。任何网络或存储方式都无法保证绝对安全。您可通过邮箱提出隐私或删除请求,我们会核实可执行的处理方式并回复。
受众、更新与联系
本游戏面向一般玩家,主要玩家预计为青少年,并非专门为儿童设计。若您是家长或监护人,对未成年人的数据处理有疑问,请联系我们。我们会在数据处理方式发生实质变化时更新本页及生效日期。
开发者:Li Suying
隐私与客服邮箱:caoji.bd@gmail.com
Privacy Policy — English
This policy explains how Li Suying handles data for the iOS game Parkour Games: Run & Jump (跑跳星球). Effective date: October 13, 2026.
Camera and local progress
The game uses the front camera to recognize body movements. Camera images and body recognition are processed on the device; we do not upload or save those images or recognition data. Completed levels, unlocks, and coins are stored on the device. The game has no account system or cloud progress sync. Uninstalling the app deletes its local game documents. iOS device backups are managed by your device settings and Apple and are separate from game sync. The app does not add separate file encryption for this local progress.
Ads, analytics, and diagnostics
Google AdMob serves ads, including personalized ads. The Google Mobile Ads SDK may process advertising and other device identifiers, approximate location inferred from IP address, ad interactions, performance data, and diagnostics for ad delivery, measurement, and security. Processing depends on your consent choices and Google's service rules.
Firebase Analytics records button-tap events together with default SDK device information to help us understand use of the game. We do not send these Analytics records to a separate service operated by us. Firebase Crashlytics helps diagnose crashes and may process crash stacks, relevant app state, device and OS information, and Firebase installation identifiers. Local camera processing does not mean that these Google SDKs process no data.
These services are provided by Google. See the Google Privacy Policy, Google Mobile Ads iOS data disclosure, and Firebase privacy information. We will update this policy if our advertising or data-recipient configuration changes.
Permissions and choices
iOS manages camera permission. The app asks for App Tracking Transparency (ATT) authorization before accessing IDFA. You may decline and can manage camera and tracking permissions in iOS Settings. Where applicable, the app displays Google's UMP privacy and messaging interface for ad-related choices. If tracking permission is denied, the app cannot read a valid IDFA. Contact us for help with consent choices or data requests.
Retention, deletion, and security
Local game progress remains until you uninstall the app. As checked on October 13, 2026, this project's Google Analytics settings retain event data for 2 months and user data for 14 months, resetting the latter period when there is new user activity. These controls do not affect most standard reports based on aggregate data. Google's public Firebase information says Crashlytics begins removing crash data and related identifiers from live and backup systems after 90 days. AdMob data is retained and deleted under Google's policies and actual service processing; we do not state a single unverified period.
The app adds no separate file encryption for local game progress; device-level protection depends on your iOS settings. Google's security measures apply to data processed by its services. No storage or transmission method can be guaranteed completely secure. You may email us about privacy or deletion; we will review available options and reply.
Audience, changes, and contact
The game is for a general audience, with teenagers expected to be a primary audience. It is not designed specifically for children. Parents or guardians may contact us with concerns about minors' data. We will update this page and its effective date if our data practices materially change.
Developer: Li Suying
Privacy and support: caoji.bd@gmail.com